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<title>Nyxariona</title><link>https://blog.nazetic2.site/</link><description>收集插画的日常</description><language>zh-CN</language><lastBuildDate>Tue, 03 Nov 2026 23:10:00 +0800</lastBuildDate><atom:link href="https://blog.nazetic2.site/feed.xml" rel="self" type="application/rss+xml"/>
<item><title>十一月的小确幸清单</title><link>https://blog.nazetic2.site/p/november-joys/</link><guid isPermaLink="true">https://blog.nazetic2.site/p/november-joys/</guid><pubDate>Tue, 03 Nov 2026 23:10:00 +0800</pubDate><category>随笔</category><category>秋天</category><category>清单</category><description>天气转凉的时候，适合列一张小小的清单，记下那些能让心情变好的小事。</description></item>
<item><title>给博客做一个游戏标题画面</title><link>https://blog.nazetic2.site/p/game-title-screen/</link><guid isPermaLink="true">https://blog.nazetic2.site/p/game-title-screen/</guid><pubDate>Tue, 03 Nov 2026 19:48:00 +0800</pubDate><category>界面</category><category>CSS</category><category>交互</category><description>这个站的首页照着游戏的标题画面来做：斜切的菜单按钮、硬阴影、斜着裁开的插画、能用方向键选的菜单，还有换页时扫过去的斜条。这一章记一下每样东西是怎么做的。</description></item>
<item><title>从二次元插画里偷颜色</title><link>https://blog.nazetic2.site/p/palette-from-illustration/</link><guid isPermaLink="true">https://blog.nazetic2.site/p/palette-from-illustration/</guid><pubDate>Tue, 03 Nov 2026 16:30:00 +0800</pubDate><category>配色</category><category>设计</category><category>Canvas</category><description>好看的插画就是现成的调色盘。这一章讲怎么用 k-means 从一张图里提取主色。挑一张试试，还能把它的颜色当成整个站的主题色。</description></item>
<item><title>做一个 ⌘K 命令面板</title><link>https://blog.nazetic2.site/p/command-palette/</link><guid isPermaLink="true">https://blog.nazetic2.site/p/command-palette/</guid><pubDate>Tue, 03 Nov 2026 14:05:00 +0800</pubDate><category>交互</category><category>JavaScript</category><category>搜索</category><description>按下 ⌘K，弹出一个小框，打几个字就能跳到任何地方。这一章拆解模糊搜索的打分方法，附一个可以实时看分数的小实验。</description></item>
<item><title>让按钮像果冻一样弹：弹簧动画入门</title><link>https://blog.nazetic2.site/p/spring-physics/</link><guid isPermaLink="true">https://blog.nazetic2.site/p/spring-physics/</guid><pubDate>Tue, 03 Nov 2026 11:40:00 +0800</pubDate><category>动画</category><category>JavaScript</category><category>物理</category><description>按钮回弹、卡片归位，这类「弹一下」的效果，最自然的做法是每一帧模拟一根弹簧。这一章从胡克定律讲起，最后附一个可以拖着玩的实验台。</description></item>
<item><title>你好，这里是 Nyxariona</title><link>https://blog.nazetic2.site/p/hello-nyxariona/</link><guid isPermaLink="true">https://blog.nazetic2.site/p/hello-nyxariona/</guid><pubDate>Tue, 03 Nov 2026 09:20:00 +0800</pubDate><category>站务</category><category>开张</category><description>新站开张。这一章说明这里放什么，页面怎么用。</description></item>
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